Nazara has agreed to acquire a 50% controlling stake in social gaming platform Bluetile Games and its rewarded engagement arm ...
The question of coordination between product and marketing (creative) teams is far more complex than it may seem.
Magic Brawl has surpassed 300,000 downloads with around 95% of installs coming from outside Africa. The studio noted that the ...
Krafton has signed a strategic alliance with Hanwha Aerospace to develop and commercialise physical AI technologies.
Pocket Gamer Connects returns to Barcelona on June 15th and 16th, bringing together the people driving partnerships, deals, ...
The City of Malmö has ramped up investment in its games industry with a new funding initiative aimed at supporting startups ...
Candy Crush creator King delivered a six-part campaign called Crush & Tell between October 2025 and January 2026, ...
Giacomo Maragliulo is creative director at Supersonic, Unity. For years, mobile user acquisition (UA) lived and died by a ...
The Epic Games Store will allow mobile publishers on iOS and Android to start self-publishing their games from August.
Ubisoft has named former Tencent Games Global head of development and portfolio support Julien Bares has the GM for Creative ...
Google favours an ads-focused approach, while Apple combines editorial with ad placements. Valve, meanwhile, doesn’t sell ...
What to expect from a marketing analyst in 2026, how the market has changed, and what does AI have to do with it?
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